Optimized camera movements to have an increased yaw. Shouldn't hug the ground in most cases now unless necessary. This should improve overall interaction success rate with RS3 and OSRS.
RS3 Interactions now have a delay between when the next interaction will occur to prevent spam clicking.
Added a node to the conditional tree logic to check if the range or fire is within a proper range of the player, if not it will traverse closer towards the range or fire.
Traversal logic now has a delay between next movements to prevent spam clicking.
Added logic to always check if the bank is closed before trying to navigate or interact with the range.
Improved query for checking if a bank is nearby the player.